Decimal and Fraction Maze

June 23rd, 2009

Practice fraction and decimal skills through this challenging game. Work on equivalent fractions, place value and common denominators. Solve the problems presented by the Maze Masters.

Fraction Decimal Mania

July 6th, 2009

Practice your fraction skills. Play the fraction munchers, decimal dash and decimal chompers game.

Fraction Munchers

July 6th, 2009

Find equivalent fractions, compare fractions and build fraction expressions before being eaten by a Troggle. Note: an online version of this game is available at: http://www.virtualapple.org/fractionmunchersdisk.html

Math Blaster Plus

June 30th, 2009

Solve basic multiplication and division problems to obtain parts to a rocket that will launch when you get enough problems correct. Solve fraction equations to get to play a game where you zap trash.

Math Heads

June 25th, 2009

Math Heads from Theatrix Interactive teaches kids about different math activities in a gameshow-like environment. Players build bodies for themselves, choosing headgear, faces and bodies from a variety of on-screen choices. These become the icons that represent them through the various activities in the program.

These games include: “Go Mental”, “Dance ‘Til you Drop”, “Face the Music”, “Go Shopping” and the “Infomercial Channel”.

By solving problems successfully, players gain cash and can use the money to “Go Shopping”, buying math tricks, jokes, games and puzzles, more math problems, or additional heads, headgear and bodies.

Math Shop

June 25th, 2009

The basic premiss of Math Shop is a simple one. Children assume the role of shopkeeper, and serve customers who walk into their stores. Ten different stores are available for choosing from, with each store emphasizing a different sort of math problem. The Donut Store, for example, emphasizes fraction questions; the Boutique emphasizes practical “cash-register” questions; the Jewelry store emphasizes decimal additions; and the Pharmacy emphasizes percents.

The basic premiss of Math Shop is a simple one. Children assume the role of shopkeeper, and serve customers who walk into their stores. Ten different stores are available for choosing from, with each store emphasizing a different sort of math problem. The Donut Store, for example, emphasizes fraction questions; the Boutique emphasizes practical “cash-register” questions; the Jewelry store emphasizes decimal additions; and the Pharmacy emphasizes percents.

The basic premiss of Math Shop is a simple one. Children assume the role of shopkeeper, and serve customers who walk into their stores. Ten different stores are available for choosing from, with each store emphasizing a different sort of math problem. The Donut Store, for example, emphasizes fraction questions; the Boutique emphasizes practical “cash-register” questions; the Jewelry store emphasizes decimal additions; and the Pharmacy emphasizes percents.

Mighty Math Number Heroes

June 25th, 2009

Third through sixth graders will have a blast with the Number Heroes while they strengthen math skills and build math confidence.

Exciting activities teach multiplication and division, plane geometry, fractions, graphs and charts, probability and more.

Fraction Man uses fireworks and fractions become very clear. Kids can make their own fraction fireworks or answer questions. Students start with basic fractions and move on to comparing fractions, finding equivalent fractions and converting decimals to fractions. This activity is amazing.

Exploring probabilities with Handsome Chance is a blast. Students read graphs and charts, predict outcome and determine probability all while making action figures. Kids can test their hypothesis with the probability machine.

Geobot challenges students to think geometrically. Kids build geometric shapes and designs while learning concepts like perimeter, area, congruence, similarity, symmetry, rotation and tessellations. Understanding is easy when you can visualize the concepts.

Quizzo Challenge is a galactic game show where kids compete against wacky contestants or their friends. Students solve addition, subtraction, multiplication, division, analogy, shape identification, sorting and sequencing problems.

Number Maze (1997)

May 9th, 2011

Number Maze focuses on helping the user improve math skills through practice. The program consists of a series of mazes, and obstacles. To overcome the obstacles and reach the castle at the end of the maze, the user must correctly answer math problems. These problems include both drill-style calculations and word problems. Number Maze has many skill levels. It is useful for both the early and late elementary levels.

Number Maze (2001)

June 25th, 2009

Number Maze focuses on helping the user improve math skills through practice. The program consists of a series of mazes, and obstacles. To overcome the obstacles and reach the castle at the end of the maze, the user must correctly answer math problems. These problems include both drill-style calculations and word problems. Number Maze has many skill levels. It is useful for both the early and late elementary levels.

Number Munchers

June 25th, 2009

Game play begins with four Muncher lives (the one currently in play, plus three others in reserve). After scoring a certain number of points, the player gains an extra life. Players lose a life if they swallow an incorrect answer. Additionally, five different types of enemy (or “Troggle”) appear throughout the game. Players lose a life if they make contact with a Troggle. There are five modes of play: Multiples, Factors, Primes, Equality, and Inequality. Players can also choose from a “challenge” mode, which randomizes these modes. In the Multiples mode, the muncher must munch all numbers which are multiples of the number given; for example, if the designated number is 3 then the muncher must eat all 6′s, 9′s, and 12′s and avoid numbers such as 7. In Factors the muncher seeks to ingest the factors of a given number, in Primes he craves prime numbers, and in the Equality and Inequality modes the muncher devours expressions such as 2+4 which are equivalent or not equivalent (respectively) to the designated number.

Operation Neptune (1999)

May 9th, 2011

It’s a deep-sea search-and-rescue mission for an unmanned space capsule. Players are challenged to solve a variety of real-life math problems that build a solid pre-algebra math and problem-solving foundation, including an introduction to algebraic equations using whole numbers, fractions, decimals, ratios, and percentages. As they navigate hazardous undersea mazes, players interpret data found in charts, graphs, maps, and tables and solve word problems involving measurement concepts such as area, distance, and volume.

Operation Neptune (2006)

June 9th, 2009

It’s a deep-sea search-and-rescue mission for an unmanned space capsule. Players are challenged to solve a variety of real-life math problems that build a solid pre-algebra math and problem-solving foundation, including an introduction to algebraic equations using whole numbers, fractions, decimals, ratios, and percentages. As they navigate hazardous undersea mazes, players interpret data found in charts, graphs, maps, and tables and solve word problems involving measurement concepts such as area, distance, and volume.

Treasure Galaxy

June 11th, 2009

The math adventure that develops an understanding of measurement, basic fractions, geometric shapes, and more. The program helps five- to nine-year-old children build real-world math skills, including identifying basic fractions, measuring length and weight, and locating calendar dates.