Amazing Writing Machine Project V1

May 4th, 2011

Brush off those imaginations! Write and publish a story using Amazing Writing Machine software. Have your story read by an online robot.

Amazing Writing Machine Project V2

June 23rd, 2009

Brush off those imaginations! Write and publish a story using Amazing Writing Machine software. Have your story read by an online robot.

Book Worms Strike Back

November 13th, 2010

Budgeting a Monopoly

November 13th, 2010

Caaaadoooooo…. Excuse Me!

November 14th, 2010

Carmen USA

June 10th, 2009

The villains of VILE are on the loose, led by that superspy turned master thief, Carmen Sandiego. Her henchmen are pulling heists in all 50 states, taking national treasures most crooks wouldn’t dare tackle. The ACME Detective Agency needs you. Your assignment is to catch the culprits and return the stolen goods. So when you think you’ve got the goods on the bad guys, submit your evidence, make the collar, and go to court. But beware: your evidence must be airtight or your suspect will go free. With this version of Carmen Sandiego, you can expand your knowledge of U.S. geography, develop vocabulary and deductive-reasoning skills, and practice map reading. (Ages 9 and older)

Carmen USA (1997)

May 4th, 2011

The villains of VILE are on the loose, led by that superspy turned master thief, Carmen Sandiego. Her henchmen are pulling heists in all 50 states, taking national treasures most crooks wouldn’t dare tackle. The ACME Detective Agency needs you. Your assignment is to catch the culprits and return the stolen goods. So when you [...]

Carmen USA (2006)

May 4th, 2011

The villains of VILE are on the loose, led by that superspy turned master thief, Carmen Sandiego. Her henchmen are pulling heists in all 50 states, taking national treasures most crooks wouldn’t dare tackle. The ACME Detective Agency needs you. Your assignment is to catch the culprits and return the stolen goods. So when you [...]

Carmen Word

June 10th, 2009

Grammar, Spelling & Vocabulary All-in-One. As Agent 13, your mission is to free a dozen babbling ACME agents by completing over 60 activities that will further develop your spelling, grammar, and vocabulary skills. Good Luck! Ages: 8 to 14. Fun, Educational Activities Help You Learn. Spelling – Practice spelling in activities that appear in each mission, or go to Practice Mode, where you can access any or all of the spelling lists. Practice up to 10,000 words. Create custom spelling lists. Singular & plural. Learn 50 common spelling rules. Identify correct spellings. Fill in missing letters to form words. Unscramble letters to form words. Spellcheck up to 100,000 words. Vocabulary – Expand your vocabulary by learning new: Word definitions; Greek & Latin word roots; Prefixes; Suffixes; Use of words in context. Grammar – Discover fun facts you never knew about Carmen through 18 original stories that help you better understand: Parts of speech; Punctuation; Sentence structure; Subject-verb agreement. Over 100 grammar rules. Plus! Strategy & logic; Alphabetizing; Dictionary & reference skills; Educational Benefits: Over 60 different activities 3 levels of difficulty; Thousands of exercises; Electronic dictionary with over 3,000 words; Customizable spelling lists; On-screen Progress report; Practice Mode

Carmen Word (2001)

May 4th, 2011

Grammar, Spelling & Vocabulary All-in-One. As Agent 13, your mission is to free a dozen babbling ACME agents by completing over 60 activities that will further develop your spelling, grammar, and vocabulary skills. Good Luck! Ages: 8 to 14. Fun, Educational Activities Help You Learn. Spelling – Practice spelling in activities that appear in each [...]

Carmen Word (2006)

May 4th, 2011

Grammar, Spelling & Vocabulary All-in-One. As Agent 13, your mission is to free a dozen babbling ACME agents by completing over 60 activities that will further develop your spelling, grammar, and vocabulary skills. Good Luck! Ages: 8 to 14. Fun, Educational Activities Help You Learn. Spelling – Practice spelling in activities that appear in each [...]

Carmen World

June 12th, 2009

Expand your knowledge of world geography as you track villains trails through 50 beautifully painted, scrolling landscapes from around the world, each rich with history, culture and music. Learn more about each country and culture you visit through spoken

Carmen World (2006)

May 4th, 2011

Expand your knowledge of world geography as you track villains trails through 50 beautifully painted, scrolling landscapes from around the world, each rich with history, culture and music. Learn more about each country and culture you visit through spoken carmen world 2006 taskcard carmen world 2006 worksheet

Castle of Dr. Brain

June 23rd, 2009

The object of the game is to successfully navigate the puzzles Dr. Brain has set up in order to become the mad scientist’s assistant (a position Dr. Brain had advertised in the local classified section). To enter the castle, the player must play a game of memory at the front gate. Inside, the player must solve puzzles within the hallways and rooms of the castle. There are also three mazes in which the player must guide an elevator between and among different floors.

Many of the puzzles require skill in mathematics and logic, but the game requires knowledge in a broad range of subjects. One puzzle requires the player to solve a cryptogram, and the penultimate level deals primarily with astronomy. In a rather surreal level, the player must put together a jigsaw puzzle which, when completed, becomes a room through which the player passes to go to the next level.

Collage Taskcard

June 23rd, 2009

Create a collage of the things that you like and write about it to the Wizard.

Comic Fun

June 11th, 2009

Use online websites to create three different comics. Comics must use grade appropriate vocabulary words from specified word list.

DST All About Me [Powerpoint]

June 17th, 2010

This is Whittier Fifth Dimension’s adventure card for DST All About Me. DST All About Me [Powerpoint] (English) DST All About Me [Powerpoint] (Spanish)

DST All Around The World [Powerpoint]

June 17th, 2010

This is Whittier Fifth Dimension’s adventure card for DST All Around The World. essays DST All Around The World [Powerpoint] (English) DST All Around The World [Powerpoint] (Spanish)

DST Career [Powerpoint]

June 17th, 2010

This is Whittier Fifth Dimension’s adventure card for DST Career. DST Career [Powerpoint] (English) DST Career [Powerpoint] (Spanish)

DST Fiction [Powerpoint]

June 11th, 2010

Whittier Fifth Dimension’s adventure card for Digital Storytelling Fiction. DST Fiction [Powerpoint] (English) DST Fiction [Powerpoint] (Spanish)

DST Fiction [Powerpoint] (Spanish)

June 13th, 2010

This is Whittier Fifth Dimension’s adventure card for Digital Storytelling in Spanish DST Fiction (Spanish)

DST Helping Others [Powerpoint]

June 17th, 2010

This is Whittier Fifth Dimension’s adventure card for DST Helping Others. DST Helping Others [Powerpoint] (English) DST Helping Others [Powerpoint] (Spanish)

DST How To [Powerpoint]

June 17th, 2010

This is Whittier Fifth Dimension’s adventure card for DST How To. DST How To [Powerpoint] (English) DST How To [Powerpoint] (Spanish)

DST I Am [Powerpoint]

June 17th, 2010

This is Whittier Fifth Dimension’s adventure card for DST I Am. DST I Am [Powerpoint] (English) DST I Am [Powerpoint] (Spanish)

DST My Amazing Story [Powerpoint]

June 17th, 2010

This is Whittier Fifth Dimension’s adventure card for DST My Family and Me. DST My Amazing Story [Powerpoint] (English) DST My Amazing Story [Powerpoint] (Spanish)

DST My Family & Me [Powerpoint]

June 17th, 2010

This is Whittier Fifth Dimension’s adventure card for DST My Family and Me. DST My Family & Me [Powerpoint] (English) DST My Family & Me [Powerpoint] (Spanish)

DST My School [Powerpoint]

June 17th, 2010

This is Whittier Fifth Dimension’s adventure card for DST My School. DST My School [Powerpoint] (English) DST My School [Powerpoint] (Spanish)

Elmo’s Reading Basis

May 16th, 2011

Join Elmo as he enters the wonderful world of reading. Along the way you will get to meet many friends and complete lots of fun activities! Let’s get started. Primero Elmo quiere saber si te gusta leer. (First, Elmo wants to know if you enjoy reading?) ¿Tienes un libro favorito? (Do you have a favorite [...]

Game Tester

June 24th, 2009

Help the wizard by testing out new games! Figure out how to play the game, record basic information about the game and make a recommendation to the wizard.

Gizmos and Gadgets

June 24th, 2009

The object of the game is to win 15 races in different vehicles against Morty Maxwell at the Shady Glen Technology Center. This is done by moving the Super Solver around a series of warehouses to collect vehicle parts by solving puzzles involving principles of physics.

Global Warming Project

June 12th, 2009

Develop an awareness about the global warming problem and create a poem that outlines steps to help save the environment.

Grammar Gazette

July 6th, 2009

As a writer for the newspaper, Grammar Gazette, you must fix grammar errors in time for the next publication. Practice using parts of speech such as pronouns, adjectives, verbs, adverbs, prepositions and interjections.

Grammar Madness

July 6th, 2009

Help Dr. Verbo, a fun-loving scientist, write a letter to the wizard. Learn and gain practice using different parts of speech such as nouns, verbs, adjectives, adverbs, prepositions and interjections.

Grammer Games (1998)

May 19th, 2011

Hey Super Safari adventurer! Are you ready to embark on an expedition? Your help is needed to rescue animals from Rain Forest fires and bulldozers. Watch out for falling fruit while you are helping Tico the Toucan eat a good meal. In addition, one of those Jungle Gizmos is desperate for your machanical skills to [...]

I Spy

June 24th, 2009

This electronic rendition of the popular I SPY books is designed especially for younger children and uses the same visually rich graphics, with easier-to-find objects. From the first menu, children are asked to choose from six categories of puzzles: Blocks, Nature, Busy Bins, Oops Hoops, Pattern Place, and Make Your Own. The first three categories contain typical but simplified I Spy puzzles, with riddles such as “I spy turtle eyes a letter D block, three yellow buttons and a bug on a rock.” The poems are read aloud, and pictures are embedded in the graphics to serve as clues. Each find is rewarded with a short animation. The next two activities, Oops Hoops and Pattern Place, are excellent exercises in logical mathematical thinking. In the Hoops game, kids have to sort objects into hoops (Venn Diagrams)- “food” in one hoop, “red things” in another and “food that’s red” in the overlapping portion of the two hoops. In Pattern Place, children must put objects into a requested pattern. The final activity is a popular “Make-Your-Own” I Spy puzzle. Here, children create and print their own collage of objects.

Inquiring Minds Want to Know

November 14th, 2010

Island of Dr. Brain (1997)

May 5th, 2011

The game starts out with Dr. Brain telling you how he was working late in his lab and was clouted with a pink flamingo and the plans for his latest top-secret project were stolen. Fortunately, Dr. Brain had left the fact that the project requires a special battery to operate. The battery can be found in only one place – Dr. Brain’s private island. Your assignment is to go to his island, get the battery and bring it back to him. On the island, you will have to go through Dr. Brain’s security puzzles. If you are in any trouble, you can use the hint watch to contact Dr. Brain and he will give you clues. Some of the puzzles are easy, others are not.

Island of Dr. Brain (2006)

June 24th, 2009

The game starts out with Dr. Brain telling you how he was working late in his lab and was clouted with a pink flamingo and the plans for his latest top-secret project were stolen. Fortunately, Dr. Brain had left the fact that the project requires a special battery to operate. The battery can be found in only one place – Dr. Brain’s private island. Your assignment is to go to his island, get the battery and bring it back to him. On the island, you will have to go through Dr. Brain’s security puzzles. If you are in any trouble, you can use the hint watch to contact Dr. Brain and he will give you clues. Some of the puzzles are easy, others are not.

It’s Game Time!

November 14th, 2010

Jumpstart 3rd Grade Adventures

June 10th, 2009

Use 3rd grade problem solving skills to outsmart the mischeievous Polly. Solve puzzles, unlock secret codes as you practice math, science, reading and history skills. Hints file also included.

Jumpstart Spelling

June 10th, 2009

Kids learn important spelling skills as they play fast paced arcade style games in this prehistoric world of dinosaurs and cavemen.

Kids Works Deluxe

May 16th, 2011

Do you know what a story is? Books tell historias (stories) and today you are going to create a story of your own! First you will get to choose a topic for your story. buy generic viagra australia ¿Te gusta cuando mami te lee una historia? (Do you like it when mommy reads you a [...]

Land Before Time

May 16th, 2011

There’s plenty to learn in The Land Before Time! Littlefoot and friends will make sure it’s fun, too. Click to view or download: Land Before Time taskcard

Lewis and Clark Stayed Home (1998)

July 6th, 2009

Be part of the 1804, Lewis and Clark expedition as they explore unknown lands west of the Missouri. Follow the Wizards advice and hints to help you along the way.

Life on a Stick

November 14th, 2010

Lights, Camera, Pork Chop?

November 13th, 2010

Logical Journey of the Zoombinis

June 10th, 2009

Travel to a remarkable new world and treat your brain to an outlandishly fun and challenging adventure. Diabolical Bloats have seized Zoombini Isle, and it will take a clever mind to help the Zoombinis navigate their way to safety. Standing between you and your destination are twelve perilous puzzles, with four levels of difficulty each. But beware, this is no ordinary challenge. Zoombinis’ captivating gameplay features math without numbers. Solving Zoombinis puzzles uses the process of mathematical thinking. This process includes organizing information, reasoning with evidence, and testing systematically. Recording tip sheet also included.

Logical Journey of the Zoombinis (1997)

May 12th, 2011

Travel to a remarkable new world and treat your brain to an outlandishly fun and challenging adventure. Diabolical Bloats have seized Zoombini Isle, and it will take a clever mind to help the Zoombinis navigate their way to safety. Standing between you and your destination are twelve perilous puzzles, with four levels of difficulty each. But beware, this is no ordinary challenge. Zoombinis’ captivating gameplay features math without numbers. Solving Zoombinis puzzles uses the process of mathematical thinking. This process includes organizing information, reasoning with evidence, and testing systematically. Recording tip sheet also included.

Logical Journey of the Zoombinis (2006)

May 12th, 2011

Travel to a remarkable new world and treat your brain to an outlandishly fun and challenging adventure. Diabolical Bloats have seized Zoombini Isle, and it will take a clever mind to help the Zoombinis navigate their way to safety. Standing between you and your destination are twelve perilous puzzles, with four levels of difficulty each. But beware, this is no ordinary challenge. Zoombinis’ captivating gameplay features math without numbers. Solving Zoombinis puzzles uses the process of mathematical thinking. This process includes organizing information, reasoning with evidence, and testing systematically. Recording tip sheet also included.

Match Game

May 12th, 2011

Click to view or download: match game taskcard

Math Blaster Mystery Great Brain Robbery

June 11th, 2009

Build pre-algebra, logical-thinking and word problem skills while searching Dr. Dabble’s creepy mansion for a stolen brain. Three levels of math difficulty and over 150 different word problems-all of them read out loud in digitized speech-cover subjects such as estimation, proportion, computation, order of operations, and equation completion. Includes outrageous graphics, toe-tapping music and wild sound effects. Ages 10 to Adult.

Midnight Rescue

June 10th, 2009

Midnight Rescue is a great educational game that aims at improving kid’s vocabulary. With more than 200 reading selections, including letters, diaries, and children’s classics, and more than 400 questions, Midnight Rescue offers thousands of unique games to play. There are also on-screen definitions and pronunciations of more than 500 words to help build vocabulary. In addition to building vocabuary, the game also helps kids develop important comprehension skills, such as reading for main ideas, recalling key facts, and drawing inferences. The game also improves deductive thinking skills, as kids must gather, organize, and …(more) analyze information, and finally draw deductive conclusions in order to win.

Midnight Rescue (2006)

August 10th, 2010

Midnight Rescue is a great educational game that aims at improving kid’s vocabulary. With more than 200 reading selections, including letters, diaries, and children’s classics, and more than 400 questions, Midnight Rescue offers thousands of unique games to play. There are also on-screen definitions and pronunciations of more than 500 words to help build vocabulary. In addition to building vocabuary, the game also helps kids develop important comprehension skills, such as reading for main ideas, recalling key facts, and drawing inferences. The game also improves deductive thinking skills, as kids must gather, organize, and …(more) analyze information, and finally draw deductive conclusions in order to win.

Missing Links

May 12th, 2011

Click to view or download: missing links taskcard

Mission Think

June 11th, 2009

Play arcade style games that sharpens thinking and problem-solving skills that sharpen skills in math and science.

Beat Morty Mortimer as he challenges students to a duel of wits. Equipped with hundreds of mind-bending puzzles, games and mazes, Morty’s ready to take on the next generation of super solvers!

Newspaper Scavenger Hunt

June 26th, 2009

Review language arts and math content though a scavenger hunt using the newspaper. Each player gets a few pages from the newspaper and tries to find parts of speech, words that have 3 syllables, synonyms, prime numbers etc.

On Location With You

November 14th, 2010

Opening Night (Aug2005)

June 11th, 2009

Design own play and watch it run.Provides an interactive screen experience complete with actors, scenery, props and anything else you would need to put on a play.

Opening Night (Sept2005)

May 9th, 2011

Design own play and watch it run.Provides an interactive screen experience complete with actors, scenery, props and anything else you would need to put on a play.

Oregon Trail

June 25th, 2009

The game was inspired by the real-life Oregon Trail and was designed to teach school children about the realities of 19th century pioneer life on the trail. The player assumes the role of a wagon leader guiding his party of settlers from Independence, Missouri, to Oregon’s Willamette Valley by way of the Oregon Trail via a Conestoga wagon in 1848. Players can choose from a number of different occupations, many with different skills that can assist you in your journey across the west. They must also choose supplies to take on the journey.

Outnumbered

May 9th, 2011

Solve math challenges in each room to collect clues and a secret code. Use these items to help you find the Master of Mischief’s secret hideout. Designed for kids ages 7 to 10 to help build basic mathematical skills, such as number recognition, counting, and basic algebraic operations.

Outnumbered (2006)

June 30th, 2009

Solve math challenges in each room to collect clues and a secret code. Use these items to help you find the Master of Mischief’s secret hideout. Designed for kids ages 7 to 10 to help build basic mathematical skills, such as number recognition, counting, and basic algebraic operations.

OutNumbered! (2000)

May 9th, 2011

Solve math challenges in each room to collect clues and a secret code. Use these items to help you find the Master of Mischief’s secret hideout. Designed for kids ages 7 to 10 to help build basic mathematical skills, such as number recognition, counting, and basic algebraic operations.

Penny Pencil’s Revenge

November 14th, 2010

Play with Pipo in the City

May 16th, 2011

Do you know what a city is? A city is where a group of people live. For example this city is called Solana Beach. In a city there are many buildings and structures. Can you name some of the buildings in your city? levitra online us pharmacy Let’s join Pipo as he wanders around his [...]

Portraits

June 25th, 2009

Create a portrait of your buddy. Write a description of your buddy.

Reader Rabbit Second Grade

June 10th, 2009

Good review of basic 2nd grade skills. Topics covered include: spelling, recognizing synonyms, antonyms, and compound words; adding, subtracting and fractions; reading comprehension and sentence construction; telling time; and recognizing number patterns.

Reading Blaster 1st Grade

June 11th, 2009

Reading Blaster for 1st Grade helps students develop essential reading skills including: (1) beginning and ending sounds, (2) short and long vowel sounds, (3) identification of nouns, verbs, and adjectives, (4) read and write letters, (5) follow directions, and (6) spell 3- to 6-letter words. Space themed game.

Reading Blaster 2000

June 11th, 2009

Practice basic reading skills with this arcade style game.

Reading Blaster 9-12 (2006)

June 25th, 2009

Over 75 mystery reading passages develop critical-thinking skills such as reading for details, finding the main idea, making inferences, and drawing conclusions. By applying context clues and grammar rules, your child will discover word meanings and build comprehension skills over increasing levels of difficulty.Six of Bizarroville’s leading citizens have vanished into thin air, and all the evidence points to Dr. Dabble! Use your reading comprehension skills to follow the trail of letters, journals and clues to unravel the mystery!

Reading Blaster ages 9-12

May 11th, 2011

Over 75 mystery reading passages develop critical-thinking skills such as reading for details, finding the main idea, making inferences, and drawing conclusions. By applying context clues and grammar rules, your child will discover word meanings and build comprehension skills over increasing levels of difficulty.Six of Bizarroville’s leading citizens have vanished into thin air, and all the evidence points to Dr. Dabble! Use your reading comprehension skills to follow the trail of letters, journals and clues to unravel the mystery!

Redshift2

June 25th, 2009

Learn all about space by watching videos, deisigning a “quiz” for your teacher and creating a space scene.

Revolutionary War Project

June 20th, 2009

The Wizard and his assistants are very curious about the period of time in our country’s history known as the Revolutionary War. It is your job to research a topic related to the Revolutionary War and create a digital presentation using Powerpoint to tell about your topic

Revolutionary War Project

June 25th, 2009

Research an important person or event that took place during the Revolutionary War. Showcase your knowledge by creating an online presentation on the subject.

Scientific Escapades

November 14th, 2010

Scrabble V1

June 25th, 2009

Play the computerized version of the popular board game. Make words out of chosen letter tiles. Earn points for the words that you make. Play against a partner or against the computer. Built in dictionary helps students learn new vocabulary.

Scrabble V2

May 11th, 2011

Play the computerized version of the popular board game. Make words out of chosen letter tiles. Earn points for the words that you make. Play against a partner or against the computer. Built in dictionary helps students learn new vocabulary.

Scrabbled Eggs

November 14th, 2010

Shelley’s My First Computer Game

May 16th, 2011

Shelley is a very smart caracol (snail) who takes children through a lesson on the parts of a computadora (computer). Just as important, Shelley also likes books.  A read along story of Goldilocks and the Three Bears is also featured. Click to view or download: Shelley’s My First Computer Game taskcard

Spellbound

June 12th, 2009

Prepare for spelling tournaments against online spelling masters with this fun game. Select vocabulary words at various levels or upload your own words.

Story-Video Room

May 17th, 2011

You are a famous author or director! The Wizard is your literary agent! When you visit the story/video room you are at your literary best! Your creative juices are flowing! You can write fiction, science fiction, mystery, poetry, humor, drama …the pen is at your command! (or the mouse, since you’ll probably be using the [...]

Storybook Weaver

June 25th, 2009

Use Storybook Weaver software to write a story, create animated characters and settings. SHare your story with your buddy. Practice using new vocabulary as you write your story.

StoryBook Weaver

May 17th, 2011

You can write fiction, mystery, poetry, humor, drama-write a play!! Click to view or download: Story Book Weaver taskcard

Supermunchers

June 25th, 2009

Test your knowledge of World Geography with this fast moving game. Find places before getting eaten by the Troggles. Label geographic locations on a map.

The Advertising World

November 14th, 2010

The Great American Road Trip Project

June 11th, 2009

Students work in groups to plan an imaginary road trip in which they visit 3 states. Students create a journal of their trip and describe their trip in an oral presentation to the class or other groups.

The Life We Lead

November 14th, 2010

The Pursuit of Knowledge

November 14th, 2010

Treasure Mountain

June 11th, 2009

The Master of Mischief has stolen the magic crown and is using its power to gather all of the mountain’s magic gold. To win back the crown, children must find treasures hidden along the trail and lock them away in the mountaintop castle.They’ll need to avoid mischievous elves and answer their reading, thinking, math, and science questions.

More than 350 spoken problem-solving questions and automatic leveling make playing easier for prereaders and beginning readers.

Vocabulary Bingo

June 25th, 2009

Vocabulary Bingo is a whole group activity that can be used to review vocabulary words. Instead of calling out the words that are on the bingo card, the facilitator calls out the definition of the desired word. It is up to the players to find the word on their card that matches the definition stated.

Widgets

June 25th, 2009

Solve puzzles that require you to make machines using available pieces. Write about your experiences solving the widget puzzles. Finally, create your own widget contraption.

Wizard Search Unlimited!

November 14th, 2010

Word Games

June 20th, 2009

Play web based games that reinforce knowledge of grammar, homophones, word roots, idioms and even Spanish words.

Word Munchers

June 11th, 2009

Kids practice word identification, sentence completion, rhyming, phonics, and more. Join the Word Munchers on a wild and wacky romp while reading, grammar, and vocabulary!

Word Munchers

May 17th, 2011

Welcome to the World of Word Munchers!!! As the Chief Muncher, you will be challenged to use your vowel skills to eat words to get munch points. Only munch those words having the correct target vowel sounds to earn those special points as well as bonus points. You are in control. Move that muncher around [...]

Word-A-Mation

May 12th, 2011

Click to view or download: word-a-mation taskcard

Zoombinis (2005)

August 10th, 2010

The Logical Journey of the Zoombinis is a game where the Zoombinis need your help to escape to a new land devoid of the Bloats, a race who took over their businesses, cancelled holidays and piled on the homework.